Audio Effects


Audio Effects – Signal Processing

Audio Effects can be grouped into two categories - gain based and time based
Gain Based Effects alter he gain or volume in the signal

Time Based Effects alter the length of the signal

Types of Audio Effects

Reverberation (Reverb)

Electronically simulates room sizes. Large Hall, Medium Hall, etc

After listening to the example decide what is Reverb – Gain or Time
Delay


Delay -is used to layer notes.

After listening to the example decide what is Delay – Gain or Time
Multi-Tap Delay
Adds taps to create a layering effect

After listening to the example decide what is Multi-Tap Delay – Gain or Time
Ping Pong Delay

Ping Pong Delay produces a bouncing sound

After listening to the example decide what is Ping Pong Delay- Gain or Time
Flanging
Creates a Whooshing or Jet Airplane effect
After listening to the example decide what is Flanging- Gain or Time
Chorus
Adds layers of the same signal on top of each other to create a thick sound
After listening to the example decide what is Chorus – Gain or Time
Autotune
A device to measure and alter pitch in vocal and instrumental music recording and performances
T-Pain Auto-Tune
Listen to examples of audio effects